Can defeat Geralt 1,000,000 Necromorphs

Resident Evil 2 Remake - Military look for the Tyrant and Jump Scare opponents, Capcom shows early drafts

This is what the Tyrant looks like with his final urban outfit in the Resident Evil 2 Remake.

The Capcom development team of the Resident Evil 2 Remake met for a round table in good company over beer and dinner. In the accompanying videos you get a very personal insight into the Creation of the new edition of the horror action game around Claire Redfield and Leon Kennedy. Among other things, early concept art illustrations and unfinished game sections are shown.

You can see both parts here:

Link to external content

Link to external content

Military look and jump scare opponents

For the Tyrant it was originally a rather military outfit thought. To make it look more natural in the urban environment of Raccon City, the decision was made to use a coat and hat, which has become a kind of trademark.

The concept for the jump scare opponent "Condemned" was also discarded. A humanoid opponent in the orphanage was planned. The chase by the alligator was also significantly shortened and its destruction by a crane was completely thrown over the heap.

The Tyrant military look in an early illustration

Concept of a jump scare opponent who did not make it into the final game

Different perspectives

They also experimented with different camera angles. The First person point of view could not convince the developers. Based on the original from 1998, a fixed camera to change was also planned. But since the shoulder view worked so well and reflected the feel of the original for the team, they didn't bring a second camera perspective into play:

"We thought the fixed camera could be a selling point, but the other camera was great, so we figured we don't need both."

Hidden Camera

Not knowing that they were filmed with hidden cameras for the first part of the evening, the team chats casually about the creation of the horror action game. How much passion and attention to detail went into the development can be seen in the joy of the high rating on Metacritic. For many, it is the first time that they have been involved in a game that the 90s mark has been cracked. Our GameStar rating is also 90.

Funny details, such as the long way to the first zombie and the toilet discussion, as well as the work with the actors can be seen in the first of the two videos above. Regardless of whether it is a remake or a new part, Resident Evil has been one of the most successful horror game series for more than 20 years. In the GameStar TV episode, we explain to you why she cannot be (un) dead: Why does Resident Evil not die?

6:53 Resident Evil 2 - Test video for the new horror edition: A prime example of a remake

to the comments (39)